Myrrh leads you through one of the doors. The lion remains behind in the main hall. Soon enough, the two of you come to another door. Myrrh opens it and leads you into... nothing. At least, that's what it seems like. It's extremely dark, the closest you've ever come to being in pitch black. You see a glimmer in the darkness, and as hoofbeats come closer, you can make out a stallion. http://fly.to/dragons "This is Justice," states Myrrh, as the stallion looks at you. "He is one of the guardians of the animals that live here in the wilderness. You are currently in the Safe Cave, which acts as a transition between Fire Trail manor and the Wilderness surrounding it. Justice will take you to the meadow from here... have fun." Myrrh leaves you with the stallion, who turns and begins to walk through the darkness towards a pinprint of light. |
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